Title Analiza industrije video igara
Title (english) The analysis of the gaming industry
Author Ivan Pavelić
Mentor Daniel Tomić (mentor)
Committee member Saša Stjepanović (predsjednik povjerenstva)
Committee member Daniel Tomić (član povjerenstva)
Committee member Dragan Benazić (član povjerenstva)
Granter University of Pula (Faculty of economics and tourism "Dr. Mijo Mirković") Pula
Defense date and country 2018-05-16, Croatia
Scientific / art field, discipline and subdiscipline SOCIAL SCIENCES Economics Microeconomics
Abstract Industrija video igara zajedno s svojim tržištem čini jedan od najbrže rastućih i najnaprednijih grana gospodarstva u svijetu. Video igre prisutne su svuda oko nas; od jednostavnih mobilnih igara, pa sve do online igra koje povezuju milijune igrača, održavajući međunarodne turnire baš kao ostali sportovi, poput nogometa, košarke, hokeja itd. Video igre omogućile su kompanijama da steknu zaradu koja se broji u milijardama dolara, dok sami igrači mogu steći status zvijezde s milijunskom zaradom
... More kao u najpopularnijim sportovima. Od svojih začetaka pa sve do danas, najvažnija osobina koju je tržište video igara ima je prilagodba. Konstantnim prilagođavanjem tehnološkim dostignućima, potrebama tržišta i inovacijama, tržište video igara razvilo se u položaj koji ima danas. Tržište video igara ne čine samo video igre, već i uređaji koji omogućuju njihovo korištenje. Dugi su se niz godina video igre prilagođavale konzolama i drugim uređajima, zbog potrebnog vremena razvoja tehnologije. Pojavom interneta i sve većom zastupljenošću mobitela možemo reći kako se tržište video igara razvilo tamo gdje se nalazi sada. Video igre i uređaji koji ih pokreću sve su sofisticiraniji, a za daljnji razvoj kvalitete i doživljaja video igara brinu se inovacije na tom tržištu, koje trenutno, ali i u doglednoj budućnosti neće jenjavati. Less
Abstract (english) The video game industry along with it's marketis one of the fastest growing and most advanced branches of the economy in the world. Video games are present everywhere around us; from casual mobile games to online games that connect millions of players, organizing international tournament like in other sportssuch as football basketball, hockey, etc..Video games allow companies to earn billions of dollars in revenue, while playerscan earn star reputation and big income like in the most popular
... More sports. Since it's beggining until todaythe most important feature of video game market has, is it's adaptation.Constantly adapting to new technological achievements, market needs and innovations, the video game market has developed into the position it has today. Video game markets aren't just video games, but also devices that allow them to be used. For many years video games were adapted to consoles and other devices because of the time needed to develop technology.It can be said that video game market has developed due to appereance of faster Internet and increasing presenceand performance of mobile phones to a point where it is now. Video games and devices that drive them are more sophisticated, and for the further development of quality and video gaming experience, the innovations in this market are being fostered, which are not going to lack in the foreseeable future. Less
Keywords
rast
prilagođavanje
inovacije
tehnologija
razvoj
doživljaj
Keywords (english)
growth
adaptation
innovation
technology
development
experience
Language croatian
URN:NBN urn:nbn:hr:137:309348
Study programme Title: Business Economics; specializations in: Financial Management, Marketing Management, Management and Entrepreneurship, Tourism and Development, Business Informatics Course: Tourism and Development Study programme type: university Study level: graduate Academic / professional title: magistar/magistra ekonomije (magistar/magistra ekonomije)
Type of resource Text
File origin Born digital
Access conditions Open access
Terms of use
Created on 2019-05-17 09:36:00