Title Organizacijska kultura u poduzeću "Digital Extremes"
Title (english) Organizational culture in the company "Digital Extremes"
Author Luka Brzica
Mentor Morena Paulišić (mentor)
Committee member Marli Gonan Božac (predsjednik povjerenstva)
Committee member Morena Paulišić (član povjerenstva)
Committee member Kristina Afrić Rakitovac (član povjerenstva)
Granter University of Pula (Faculty of economics and tourism "Dr. Mijo Mirković") Pula
Defense date and country 2024-09-25, Croatia
Scientific / art field, discipline and subdiscipline SOCIAL SCIENCES Economics Organization and Management
Abstract Organizacijska kultura odnosi se na zajedničke vrijednosti, uvjerenja, ponašanja i prakse koje oblikuju društveno i psihološko okruženje organizacije. To je kolektivni način na koji zaposlenici komuniciraju, donose odluke i pristupaju svom poslu. Organizacijska kultura utječe na sve, od načina na koji timovi surađuju i komuniciraju, do toga kako se problemi rješavaju, kako se provodi vodstvo i kako se mjeri uspjeh. Organizacijska kultura često se razvija tijekom vremena, oblikovana vodstvom, poviješću i vanjskim utjecajima, ali ostaje temeljni dio načina na koji organizacija funkcionira i postiže svoje ciljeve.
U industriji igara, organizacijska je kultura skup vrijednosti, praksi i normi koje oblikuju rad studija za razvoj igara. Pozitivna kultura u ovoj industriji potiče otvorenu komunikaciju, timski rad i strast za pružanjem kvalitetnih iskustava igranja. Uz kratke rokove i velika očekivanja od igrača, zdrava kultura također podržava fleksibilnost i otpornost, omogućujući timovima da se prilagode brzim promjenama i ostanu motivirani tijekom zahtjevnih proizvodnih ciklusa.
Digital Extremes nadmašuje industrijske standarde svojom organizacijskom kulturom dajući prioritet transparentnosti, uključenosti zajednice i zdravoj ravnoteži između poslovnog i privatnog života. Za razliku od mnogih studija za igre koji se oslanjaju na intenzivna "krizna" razdoblja, DE potiče održivu produktivnost i kreativnost. Otvorena komunikacija s igračima i interna suradnja studiju omogućuju neprestane inovacije uz održavanje poticajnog i uključivog okruženja za svoje zaposlenike, postavljajući viši standard u industriji igara.
Abstract (english) Organizational culture refers to the shared values, beliefs, behaviors and practices that shape the social and psychological environment of the organization. It is the collective way in which employees communicate, make decisions and approach their work. Organizational culture affects everything from how teams collaborate and communicate, to how problems are solved, how leadership is exercised, and how success is measured. Organizational culture often evolves over time, shaped by leadership, history and external influences, but remains a fundamental part of how the organization functions and achieves its goals.
In the game industry, organizational culture is the set of values, practices, and norms that shape the work of a game development studio. The positive culture in this industry encourages open communication, teamwork and a passion for providing quality gaming experiences. Along with tight deadlines and high player expectations, a healthy culture also supports flexibility and resilience, enabling teams to adapt to rapid changes and stay motivated during demanding production cycles.
Digital Extremes exceeds industry standards with its organizational culture that prioritizes transparency, community involvement and a healthy work-life balance. Unlike many game studios that rely on intense "crunch" periods, DE encourages constant productivity and creativity. Open communication with players and internal collaboration enable the studio to continuously innovate while maintaining a stimulating and inclusive environment for its employees, setting a higher standard in the gaming industry.
Keywords
Organizacijska kultura
ekonomija
organizacija
Keywords (english)
organizational culture
economics
organization
Language croatian
URN:NBN urn:nbn:hr:137:646967
Study programme Title: Business Economics; Finance, Economics, Financial Management, Management and Entrepreneurship, Marketing Management, Business Informatics, Tourism; specializations in: Finance, Accounting and Auditing, Marketing Management, Management and Entrepreneurship, Tourism, Business Informatics, Financial Management, Informatics Management Course: Management and Entrepreneurship Study programme type: university Study level: undergraduate Academic / professional title: sveučilišni/a prvostupnik/prvostupnica (baccalaureus/baccalaurea) ekonomije (sveučilišni/a prvostupnik/prvostupnica (baccalaureus/baccalaurea) ekonomije)
Type of resource Text
File origin Born digital
Access conditions Open access
Terms of use
Created on 2024-11-28 12:32:24